1Pick an object from the library and click on the canvas to place it. Drag to paint a row.
2Paint the driving line with the Route tool (press R), then open 3D Preview to watch it driven.
3Export the .lyt and drop it into C:\LFS\data\layout\
Select & move
V
Place object
P
Line of objects
L
Polygon of objects
G
Circle of objects
C
Paint driving route
R
Eraser
E
Measure
M
Pan
H
Cones
Posts
Tyres
Barriers
Start
Nothing selected. Click an object with the Select tool, or drag a box around several.
Selection
Properties
Type
X (m)
Y (m)
Heading (°)
This object type has a fixed heading.
Rotate
Nudge
Moves by one snap step (). Arrow keys do the same; hold Shift for ×5.
Actions
Track
Name
LFS track
Layout
Preset
Length (m)
Width (m)
Length runs down the canvas, width across it. 20–400 m each.
In 3D this layout is set out on the pits pad at Santa Pod Raceway.
Editing
Grid snap
Mirror mode
Objects are placed, moved and deleted with a twin across the centre line.
Objects never overlap: a placement that would collide is refused.
Actions
Scale everything
Reference image
Reference image
Add a reference image
Trace a real layout or satellite view underneath your design. Drop an image here or click to choose one. PNG or JPG, up to 5 MB.
Reference image
Appearance
Opacity
Fit
Stretch to layout
Keep aspect
Show grid over image
Position
Scale
Offset X (m)
Offset Y (m)
Lock image
Keep the image in place while editing objects.
Stats
Overview
Objects
Route
Est. lap
Layout
Route check
Top speed
Slowest corner
Tightest radius
In the way
Nothing is in the way of a car following the line.
Checked against a car following the line, with speeds from the 3D route playback.
The playback slides through corners, so it can still clip objects marked tight.
Turn on the Speed chip (T
) to see speeds on the canvas.
By group
Cones
Posts
Tyres
Barriers
Start
By type
Nothing placed yet.
Red cone
Orange cone
Yellow cone
Green cone
Blue cone
White cone
Red post
Orange post
Green post
White post
Chained pole
Tyre
Tyre stack ×2
Tyre stack ×4
Tractor tyre
Tractor stack ×2
Tractor stack ×4
Barrel with flag
Chequered barrel
Hay bale
Long barrier
Red barrier
White barrier
Railing
Armco ×1
Armco ×3
Armco ×5
Start position
Start lights
Using the layout in LFS
Export the .lyt file and drop it into
C:\LFS\data\layout\.
In game, load the Autocross (AU1) area, open the layout editor with
Shift
+ U
and pick the layout from the Layout menu.
Preview
Paint a route first to watch the car drive it. Free-drive mode works without a route.
Your lap times, start lights and red flags are on the panel in the car. Esc, or the menu button on your wheel or controller, opens the menu in the headset: car, weather, side and driving position. The camera button recentres the view, and the semicolon key shows the frame rate.
Go!Jump start
Red flag
Recorded
Sending it to the event…
Lap time
Total
Your run is in. Times stay hidden from both of you until you've both driven.
Once the car gets going the run counts: resetting or opening this menu retires it as a DNF. A red flag, a jump start or touching the venue is a DNF too. No route line to follow.
You've changed this track since it was shared. These times are for the shared version, and your runs won't count until you share it again.
Loading times…
Watch
Ghost in your lane
Race in the mirrored lane
Signed-in driverWet
· jump start
Controller
Connect an Xbox, PlayStation or other controller, or a steering wheel, and press any button on it.
Your browser doesn't recognise this controller's layout, so the buttons below are a guess. Press Change and then the button you want for each one.
Wheel
Set the rotation your wheel is set to: the operating range in Logitech G HUB or Gaming Software, or SEN on a Fanatec. Then turn the wheel a quarter turn: the angle above should read 90°. Force feedback works on Fanatec wheels in Chrome or Edge for now, so this wheel won't centre itself.
Run the test once, holding the wheel lightly: it pushes the wheel one way, then the other, to learn which way is which. The first time, the browser asks which wheel to use.
While you drive, the wheel weighs up in corners, goes light when the front tyres run wide, pulls into counter-steer in a slide and stops at full lock. If it pushes the wrong way, run the test again.
What your browser sees
No controllers seen. Browsers only show a controller after one of its buttons is pressed on this page.
Steam Controller? Without Steam it acts as a mouse and keyboard. Add your browser to Steam as a non-Steam game, launch it from Steam and pick the Gamepad layout.
Driving
Pressed:
Axes:
Saved for this controller in this browser.
No route painted yet — draw the driving line with the Route toolR, or take the wheel.
Running slowly? Lower the graphics on this computer.